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TGA Converter - Convert Truevision Targa Images

Convert TGA game textures to PNG or JPG. Open Targa files without specialized 3D software.

Step 1: Upload your files

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Step 2: Choose format
Step 3: Convert files

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What is TGA?

TGA (Truevision Advanced Raster Graphics Adapter), also called TARGA, is an image format created by Truevision Inc. in 1984 for their video graphics cards. Despite its age, TGA remains widely used in game development, 3D rendering, and video production.

TGA's popularity in games and graphics comes from its simplicity, reliable alpha channel support, and lossless storage. Many game engines and 3D software use TGA as their default or preferred texture format.

For general image sharing, TGA has been replaced by PNG and other modern formats. But in professional graphics pipelines, especially game development, TGA remains a workhorse format.

Why Convert TGA Files?

TGA is powerful for professional use but has limitations:

  • No browser support - Web browsers cannot display TGA images
  • Large file sizes - TGA files are often uncompressed or minimally compressed
  • Limited software support - Many image viewers and editors don't open TGA
  • Can't share easily - Recipients without specialized software can't view TGA
  • Social media incompatible - All platforms require JPG/PNG uploads
  • Email issues - TGA attachments often won't preview

Converting TGA to PNG or JPG creates universally viewable files for sharing while keeping TGA originals for production.

Convert TGA to Other Formats

TGA to PNG

Best for preserving quality and alpha transparency. PNG is lossless like TGA but more widely supported. Ideal when you need to share game textures or graphics while maintaining transparency.

TGA to JPG

Smallest file size for sharing renders and screenshots. JPG doesn't support transparency, so alpha channel becomes a solid background. Good for quick previews and client review.

TGA to TIFF

Professional format for print and publishing workflows. TIFF preserves full quality and supports various color depths. Use when the recipient needs professional-grade files.

TGA to BMP

Creates Windows bitmap for legacy applications that require BMP input. Both are uncompressed, so file sizes are similar.

Convert to TGA from Other Formats

PNG to TGA

Prepare textures for game engines. Many game development workflows prefer TGA for textures. Transparency is preserved perfectly.

JPG to TGA

Import photos as game textures or 3D materials. The converted TGA won't have transparency unless added during editing.

TIFF to TGA

Move professional images into game or video pipelines that standardize on TGA format.

PSD to TGA

Export Photoshop layers to TGA for game engine import. Flattens layers while preserving transparency.

TGA Technical Specifications

  • Full name: Truevision Advanced Raster Graphics Adapter (TARGA)
  • Developer: Truevision Inc. (1984)
  • File extension: .tga, .tpic, .vda, .icb, .vst
  • MIME type: image/x-tga, image/targa
  • Color depths: 8-bit (indexed), 16-bit, 24-bit, 32-bit (with alpha)
  • Compression: None or RLE (lossless)
  • Alpha channel: Full 8-bit alpha support
  • Orientation: Can store images top-down or bottom-up

TGA in Professional Workflows

Game Development

  • Unity imports TGA textures natively
  • Unreal Engine supports TGA for textures and materials
  • Many indie and AAA studios standardize on TGA

3D Rendering and Animation

  • Maya, 3ds Max, Blender support TGA
  • Render outputs often saved as TGA sequences
  • Compositing software accepts TGA layers

Video Production

  • TGA image sequences for video editing
  • Alpha channel keying and compositing
  • Frame-by-frame animation export

How to Convert TGA Files

  1. Upload your TGA or image file - We handle all TGA variations including RLE compressed and various color depths.
  2. Choose your output format - PNG to preserve transparency, JPG for smallest files, TGA if converting from other formats.
  3. Download your converted file - Alpha channels are preserved when converting between formats that support transparency.

Batch upload supported for converting entire texture folders at once.

TGA vs PNG - Which to Use?

  • Use TGA when: Your game engine or 3D software prefers it, working in established pipelines that standardize on TGA, or when RLE compression is sufficient
  • Use PNG when: Sharing files with non-specialists, web or social media use, or when better compression is needed

For new projects without legacy requirements, PNG is generally recommended. For game development, follow your engine's texture format preferences.

Pro Tip

When exporting textures as TGA for game engines, use 32-bit with RLE compression-you get alpha support with smaller files than uncompressed. Most engines decompress TGA on import anyway.

Common Mistake

Using TGA for final deliverables or sharing. TGA is a production format; convert to PNG or JPG for anything leaving your pipeline. Recipients without game dev software can't open TGA.

Best For

Game development textures, 3D rendering pipelines, and video production workflows that have standardized on TGA. The format's reliability with alpha channels makes it a safe choice for texture work.

Not Recommended

Web graphics, email sharing, or any scenario where recipients need to view files without specialized software. PNG does everything TGA does with better compatibility and compression.

Frequently Asked Questions

TGA (TARGA) is an image format from 1984 still used in game development and 3D graphics. It supports lossless storage with alpha transparency, making it popular for textures and graphics in professional pipelines.

Standard image viewers often don't support TGA. You need specialized software like Photoshop, GIMP, or IrfanView. Convert to PNG or JPG for universal viewing without special software.

Not really-PNG has better compression and wider compatibility. TGA persists in game development due to legacy workflows and engine preferences. For new projects, PNG is typically better unless your pipeline specifically requires TGA.

Yes. 32-bit TGA includes an 8-bit alpha channel for full transparency support. This is one reason it's popular for game textures-reliable alpha handling across tools.

TGA files are often uncompressed or use minimal RLE compression. A 2048x2048 32-bit TGA texture is around 16MB. PNG or WebP provides better compression for the same quality.

Photoshop, GIMP, Paint.NET, IrfanView, XnView, and most professional image editors. Game engines (Unity, Unreal) and 3D software (Maya, Blender) also handle TGA natively.

Yes-both are lossless formats. Converting TGA to PNG preserves exact quality and transparency while potentially reducing file size due to PNG's better compression.

Historical momentum and reliable alpha channel support. Early game engines standardized on TGA. Modern engines support many formats, but TGA remains common in established pipelines.

Yes-TARGA (Truevision Advanced Raster Graphics Adapter) is the full name; TGA is the file extension. Both refer to the same format.

No-web browsers don't support TGA. Convert to PNG, JPG, or WebP for any web use. TGA is for production pipelines, not distribution.

Quick access to the most commonly used file conversions.